Free digital citizenship materials for innovative educators

Students interact with music, video, apps, social media and other digital content each day, but do they understand the rules that govern this content? To help teachers with this increasingly relevant topic, Microsoft has released a free curriculum that addresses digital citizenship, intellectual property rights, and creative content rights. 

The Digital Citizenship and Creative Content program is aimed at secondary students and offers cross-curricular classroom activities that align with the American Association of School Librarians and National Education Technology Standards. The program is designed to work to support students in becoming respectful digital citizens and provides insights and advice from other students.

The program is broken down into four comprehensive units that can be used together or independently:
  1. “Creative What?”
  2. “By Rule of Law”
  3. “Calling All Digital Citizens”
  4. “Protect Your Work, Respect Your Work”
You can check out an overview of the curriculum here and the program is free to download after registering here.  
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4 things you need to know to help your students manage their online reputation

We often hear complaints about what students say and do online, but we often neglect to look into educators helping them manage their online reputation. This infographic is geared toward adults, but it can serve as a great starting point for conversations and activities that educators can engage in with students to help them to establish an active digital footprint that represents who they want to be perceived as online.
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Mobile devices can help us take the necessary steps to keep kids healthy


Pedometer Steps for ChildrenHere a step, there a step, everywhere a step step. You may have noticed that today, steps matter.

So, how many steps have you taken today:

If you haven't caught on, the latest data tells us adults need at least 10,000 steps a day to remain healthy and steps they are a taking.  From walking the stairs, to parking further away to taking a few laps around the block while reading the latest research paper.
Pedometers are on the rise and considering that they're built into many of the mobile devices teachers and students own and love, it's no surprise that this healthy and affordable trend has taken off.


So, how are our students doing?

Ummm...

Uh...

Well, no one cares about our child obesity. Life/death-Peh!  We measure student achievement not by how healthy young people are, but on how well they've mastered the finger exercise of drill, kill and bubblefill on standardized tests.

Interestingly, if we allowed children to get up and move as nature intended we'd find that activity, movement and play is not only crucial for boosting brain power, it also is a great way to alleviate ADD/ADHD symptoms.

Parents, teachers, and young people would agree that health and movement is important. Let's refocus priorities from memorization and regurgitation to ensuring our students reach their optimal daily movement of  about 12,000 steps a day for young people. Let's restore a move to the endangered practice of free time or recess and let our children get out and do, run, play.

Let's close down schools who keep our students sedentary and don't respect their personal fitness.

If you are an educator who is concerned about the health of yourself, your colleagues, and your students, start a knowledge movement.  Track steps. Chart steps.  Take a step in the right direction so that adults and young people can beat this obesity epidemic and move toward the road to a healthy life.
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You can find even more ideas for using mobile devices in the classroom by reading Teaching Generation Text: Using Cell Phones to Enhance Learning. 
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